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Roto-Rescue

Made with:

Unity, Maya, Substance Painter, Photoshop, Visual Studio, Jira, Audacity, FL Studio

Date

December 1st, 2022

Media

Game

This is a game I was the designer for in my game development class at CSU Chico. I pitched the idea, gathered teammates, and worked on this for a whole semester with them. Not only was I the lead designer, but I helped with art, programming, sound, producing, and level design. It was a team of four and the project was published to itch.io.

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